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List of castlevania games that have whip physics
List of castlevania games that have whip physics







(The names for Julius mode weapons and abilities, with their original descriptions, are actually listed in the official Japanese guide for the game.)Īnd yes, there's more to the Vampire Killer than just the above. It seems that the development team had all of the Julius mode weapons and powers complete with "official" names primed and ready for the Japanese version, only to get scrapped for the final release. Julius's famous Vampire Killer gets "聖なる鞭", or "Holy Whip". "Bare Knuckles" gets "素手", meaning."Bare fists". These names were made official as of Castlevania: Harmony of Despair,Īnd Alucard's bat transformation gets "アルカードの技", translating as: "Alucard's ability". Yoko's spells are labelled "ヨーコの魔法", meaning "Yoko's magic". Julius' subweapons simply have "J" in their text box. In the Japanese version of the game, the Julius mode weapons have actual descriptions, of sorts:

list of castlevania games that have whip physics

* Removes item "Rusty Food Tin", if present.

#LIST OF CASTLEVANIA GAMES THAT HAVE WHIP PHYSICS CODE#

To add this item to Soma's inventory, use the following Action Replay DS code (US version only):

  • Cᴀsᴛʟᴇ Mᴀᴘ 1 and Cᴀsᴛʟᴇ Mᴀᴘ 2 are used for the 2nd and 3rd explorable areas, respectively.
  • The 1st unexplored map appears when a player starts a new game.
  • It is probably a leftover debug item since: There is an unused item called "Cᴀsᴛʟᴇ Mᴀᴘ 0".

    list of castlevania games that have whip physics

    ** Removes Great Sword "Claymore", if present. * Removes knife… uh… "Knife", if present. These weapons can be added to Soma's inventory with the following Action Replay DS codes (US version only):Ģ20F71E0 00000001Ē20F71EE 00000001Ē20F7207 00000001 It works correctly but its menu icon is also the Knife, it has no description in non-Japanese regions, and it cannot be dangled by Soma. One can also glitch Julius' Vampire Killer whip into Soma's game. Curiously, if this item is in the player's inventory at the start of a brand new game, it gets equipped instead of the Knife. It has no icon, defaulting to the one used for Knife.

    list of castlevania games that have whip physics

    Pretty redundant as you can unequip him of his stuff with the - option. There is also an unused "Bare knuckles" weapon with a description simply reading "Bare fists." This weapon is.well, Soma without any weapons, punching things. It has an otherwise unused description saying: "Alucard's favourite sword." It is equipped by default to Alucard during Julius mode. It's possible for Soma to equip the Alucard Sword via hacking or a glitch, and it works exactly as intended complete with an A button special attack, but cannot be swung at an angle by Soma. * Removes Guardian Soul "Flying Armor", if present. Holy Cross + Holy Water (Julius) Grand Cross (Julius)* The following Action Replay DS codes can be used to add these Souls into Soma's inventory in the US version of the game:īlue Splash (Yoko) + Holy Lightning (Yoko) These souls cannot be used in Enemy Set mode as they don't show up in the menu.Ĭan they be forced? For that matter, what happens if you force other enemy-less souls (i.e. The descriptions are also blanked out in other non-Japan languages. However, their names are blanked out, and their description reads “NULL”, in the English version. Since the menu is normally inaccessible in Julius Mode, it's impossible to see their names and descriptions. Pictured above is Yoko's Holy Flame spell. Aside from playing Julius and Yoko voice clips, they and they work exactly as intended. They can be equipped on Soma via messing with Action Replay codes or using the Succubus glitch. Using Action Replay codes to equip Julius Mode-exclusive items and abilities on Soma, or using the infamous Succubus Glitch to get as Soma to areas normally exclusive to Julius Mode characters, you can uncover some otherwise unused descriptions.Īll of Julius, Yoko, and Alucard's special moves from Julius Mode are actually coded as bullet type souls. Since the menu is disabled in Julius Mode, a lot of content that would show in menus would not show in normal gameplay.







    List of castlevania games that have whip physics